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December 1, 2011
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Comments: 5
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:iconsmashmethod:
Poster for the official release of my third album of instrumental electronic music (without text). The style is a blend of film soundtracks and video game music.

Album Links:
Bandcamp
YouTube
Last.fm
Album Page on Fictionalhead.com

Poster:
With Text

Album review by James Arnold:
At face value this album is all about finely tuned beats and smooth piano keys; it's uptempo, with an air of science fiction. It plays cold and sleek and even the production quality is up to par with glimmering clean tracks. But with the average song spanning eight and a half minutes, there is much more to the album than that. Each song tends to end as it begins but the audio travels through a lot in between; the tracks are your voyage, passing from the stern starry sky through a storm of loops, pipes, drums and tinkling ivory notes. So sit down, buckle in and Approach The Infinite.
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:icontheangrygoat:
That just looks so neat! And the music is quite good, too. +Fav!
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:iconmatt-mills:
`Matt-Mills Dec 2, 2011  Professional Interface Designer
Very cool. Looking forward to checking out the new tunes.
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:iconsmashmethod:
`smashmethod Dec 2, 2011  Professional Interface Designer
Thanks, means a lot. I actually have your journal entry saved in my messages because I was going to type you a note about the paintings you posted over. They look amazing, I really like the style.

I'll be 'Liking' your page on FB, for sure.
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:iconmatt-mills:
`Matt-Mills Dec 3, 2011  Professional Interface Designer
Thanks man. Painting is more of a quick release for me these days. Something I can sit down and knock out in an a hour or so and be happy with the outcome. 3D stuff tends to be more tedious and seems like a bit of a chore. Though, I have built up quite a long list of renders in my idea bucket, so I'll probably start working on some of those here soon too.
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:iconsmashmethod:
`smashmethod Dec 4, 2011  Professional Interface Designer
I know what you mean about the tedious nature of it. I've wanted to get back into making more 3d scenes, just for still images, but that time barrier is what pushed me away in the first place. I would always just make simple things. Now that my albums done, I have some stuff on my list I want to finish before I start another big project. I need to remaster my first two albums (they're way too quiet), and finish up a couple illustrations. Once that's done, who knows.
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